In essence, this situation is exactly like when Atari/Cryptic put their game on sale like a month into launch...people think they earned a right or privilege because they paid more at release...what they don't realize is that that's not what they paid for. Instead, their money bought them earlier access to the game, and early adopters always pay more. Granted, Cryptic has a bad habit of jumping the gun, and in this case released their "exclusives" too soon in my eyes (even the consoles waited years to drop their prices, using your example) but in the end, the company doesn't owe you anything. The people who paid the higher prices took the risk...which was why the main idea of my post was "pay for the game, not for the exclusives".
Yep, my thoughts exactly.
Everyone says things much better than me! :(