tag:blogger.com,1999:blog-4765136501328523372.post1640817304702067093..comments2023-11-03T02:45:14.110-05:00Comments on I Have Touched the Sky: Offline Leveling on Age of Conanrowanblazehttp://www.blogger.com/profile/06820814610269599162noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4765136501328523372.post-75268498172829260432010-05-05T03:22:19.001-05:002010-05-05T03:22:19.001-05:00Speaking of enjoyment and all that - how is AoC tr...Speaking of enjoyment and all that - how is AoC treating ya?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-15244068221445190272010-04-29T08:05:35.732-05:002010-04-29T08:05:35.732-05:00I should say that I do try to maximize the stats I...I should say that I do try to maximize the stats I think are most beneficial to my gameplay style, when gemming, enchanting, and such. I just don't zealously pursue every last point by swapping a really great piece for something only marginally better.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-24714249311481593822010-04-29T08:02:20.062-05:002010-04-29T08:02:20.062-05:00Mostly the cons were gleaned from others' comm...Mostly the cons were gleaned from others' comments. I don't hold those opinions myself. I know there are benefits to min-maxing, I just don't want to worry about it that much. Interestingly, while many min-maxer/hardcore players are decrying the planned simplification of gear stats in Cataclysm as kowtowing to the lowest common denominator, I see it as Blizzard's repudiation of the very min-maxing strategies the math-wizzes subscribe to.<br /><br />Like Blizz is saying, "Hey, just enjoy the game, guys."rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-8906770863676946292010-04-29T00:17:23.371-05:002010-04-29T00:17:23.371-05:00I think first and foremost this was a way for peop...I think first and foremost this was a way for people to level more quickly. More games are doing this, from WoW (rested xp, Death Knights, decreasing the amount of xp per level) to LOTRO (skirmishes). The fact that this also encourages people to stay subscribed is genius on funcom's part.<br /><br />Anyway, I don't know if offline leveling will actually cause people not to know how to play their class. Unless you step away from the game for a very long time, you should have some idea. You can't use the system until you're level 30 anyway, and by then you should have a good grasp on what abilities you have and what's going on. You get most of your abilities by that point, with a few more added on later through skills etc.<br /><br />And you and I now currently have similar play styles. I used to be a min-maxer in WoW, I DID pay thousands of gold for something that would increase my health by only a few hundred points. I've done a 180 since. I'm more apt to start a new alt once I've hit level cap as well, which is what i've done with AoC, to level with my husband's level 60 dark templar. In STO, I'm just doing dailies...and until a few days ago, I was still using mk VIII weapons, just because they were still sufficient and I couldn't be bothered to spend the time or credits to get newer ones. That would have NEVER happened back in WoW LOL!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-56501687728751532082010-04-28T18:59:15.898-05:002010-04-28T18:59:15.898-05:00I've heard good and bad about Tempests. I gues...I've heard good and bad about Tempests. I guess they kick ass, but Adventure Historian thought his was a bit of a one-trick pony.<br /><br />I'd say most actions by MMO developers are intended to attract and retain subscribers. And I see nothing wrong with it, as long as gameplay and story don't suffer.<br /><br />The big key is the fact that this is an *option*. In some ways it is the equivalent of WoW's rested XP, a direct benefit to players who do not have as much time to devote to the game..rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-10528149227436112322010-04-28T18:28:54.803-05:002010-04-28T18:28:54.803-05:00The main idea behind this is for Funcom that playe...The main idea behind this is for Funcom that players get an incentive to stay subscribed despite not playing or not playing much. 2 months sub equal 15 levels (IIRC you get a free level every 4 days).<br /><br />For max level players this is for levelling alts they are not really interested in dragging through the content, for players playing the game with their first char normally it is a nice little bonus.<br /><br />P.S.: I guess Tempests of Set still rock the boat? :)Longaschttps://www.blogger.com/profile/14315739202508784897noreply@blogger.com