tag:blogger.com,1999:blog-4765136501328523372.post8483339425108461227..comments2023-11-03T02:45:14.110-05:00Comments on I Have Touched the Sky: Link Rollup: Standing in the Stupidrowanblazehttp://www.blogger.com/profile/06820814610269599162noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4765136501328523372.post-11692276601303519502014-02-28T12:52:08.052-06:002014-02-28T12:52:08.052-06:00Yeah, those people were jerks.
Part of the recent...Yeah, those people were jerks.<br /><br />Part of the recent trend to jack of all trades characterization that players bemoan is a a result of the difficulty devs face in balancing an encounter in a rock-paper-scissors system. If you design the encounter for around rock mechanics, either the paper or the scissors will find it damn near impossible to beat. Spread traits across character classes, and the problem is ameliorated, at the cost of the unique snowflakes.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-67425385350974739362014-02-28T11:42:28.145-06:002014-02-28T11:42:28.145-06:00I really liked Zubon's article, too. One of th...I really liked Zubon's article, too. One of the last times I played GW2 was during the Halloween event, and that Mad King Thorne instance, I was beat up left, right, and sideways. Squishy elementalist, and borked up-leveling mechanics didn't mix, and it became an exercise in futility. <br /><br />I was told A) I should use some survivability gear, B) That I was just a terrible player and C) Should've looked for a group. Right. A) Finding whole other gearsets way before levelcap, for one fight, is a lot of wasted time and just wastes bank space. B) Maybe, but my overall gaming skill is pretty good. C) Nobody was willing to group for a one-off instance that many people were saying was easy. No groups to be found. <br /><br />The mission was a screw, and I was approaching it with a hammer. The instance was just not designed for a under-leveled, squishy elementalist. Once I beat it, I was derided for considering it so tough, which in turn doesn't make me want to play GW2 any more and made me think of the community less. Ended up being more of a loss than a win. Ochohttps://www.blogger.com/profile/11156181787884658756noreply@blogger.com