tag:blogger.com,1999:blog-4765136501328523372.post309317921940125468..comments2023-11-03T02:45:14.110-05:00Comments on I Have Touched the Sky: How Rewarding: Currency vs. Itemsrowanblazehttp://www.blogger.com/profile/06820814610269599162noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4765136501328523372.post-68299728808017530652015-09-11T16:00:07.264-05:002015-09-11T16:00:07.264-05:00I think the Economics in GW2 are fine. The parts o...I think the Economics in GW2 are fine. The parts of this post where I address it are in defense of the system. I was never short on money in the game.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-56322920119874941712015-09-11T15:42:34.026-05:002015-09-11T15:42:34.026-05:00People do play the TP in GW2 and make a killing. I...People do play the TP in GW2 and make a killing. It's just harder because it's a global market across all servers and less prone to local server fluctuations and local monopolies, plus you have to take into consideration the 15% tax which some people miss and shortchange themselves.<br /><br />Finding a niche for daily or hourly flipping is much harder because everyone is on the lookout for those. Others invest over time (buy Black Lion skin, sell later, etc.) or to speculate in advance pre-patch, in the hopes something goes up. <br /><br />I personally find it a better system that reflects supply and demand more accurately, and while still making it fair for the buyer. It takes some study, but a few niches are there. Lowbie (twink) leveling gear was quite eye-opening the last time I looked at it when I idly considered buying stuff for my lowbie alts.Jeromaihttps://www.blogger.com/profile/02206083433625986970noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-26319987997346141722015-09-11T15:21:29.302-05:002015-09-11T15:21:29.302-05:00Yes, the BLTC is great for picking up gear as you ...Yes, the BLTC is great for picking up gear as you level in GW2. I hadn't thought of it, but you're right. WoW's AH is a bit of a yardstick. I see so many other games with variations (mostly buyouts with no actual auction feature) that make it difficult to game the system. I would still contend that what makes GW2 somewhat unique from an economic standpoint isn't the BLTC itself, but the fact that every player can harvest any and every resource node without needing to compete with other players, eliminating the scarcity that drives conventional economies.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-50197619977633938102015-09-11T13:43:36.591-05:002015-09-11T13:43:36.591-05:00Dayum, man...thanks for necroing this! I've tr...Dayum, man...thanks for necroing this! I've tried looking at the AH in GW2, but I only ever sold materials there because THOSE seemed to be profitable. I did, however, buy all of the best gear I could afford (thanks to the gem conversion) from the AH, which helped me immensely. <br /><br />But it wasn't until I went back to WoW a few years ago that I started "playing" the AH. While I enjoyed it, that it was WoW that taught me that this was "a thing", combined with your analysis, leads me to believe that once again, people are using WoW and it's patterns as the yard-stick by which all other systems are measured. I don't know WHAT the purpose of the GW2 AH is aside from rewarding the buyer while screwing the seller, but it's apparently NOT an investment game like it is in WoW. Anonymoushttps://www.blogger.com/profile/10153600201644796914noreply@blogger.com