tag:blogger.com,1999:blog-4765136501328523372.post3198589756512516803..comments2023-11-03T02:45:14.110-05:00Comments on I Have Touched the Sky: Guild Wars 2: Playing in a Sandboxrowanblazehttp://www.blogger.com/profile/06820814610269599162noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4765136501328523372.post-79680700264636003872012-10-02T16:54:37.567-05:002012-10-02T16:54:37.567-05:00Heh, I know exactly what you mean.Heh, I know exactly what you mean.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-29708757772898137232012-10-02T09:54:13.094-05:002012-10-02T09:54:13.094-05:00Wholly agreed.
I've come to believe over the ...Wholly agreed.<br /><br />I've come to believe over the last few years that some people just don't function without Big Brother telling them what to do. They can't fathom how other people function without that direction. What's annoying to me is when they try to impose their world order on others.<br /><br />Give me a world where I'm at liberty to help others, but not obligated, and I will. Give me a world where I'm forced to help, and I'll resist. I'm just wired that way.Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-40806041654272146472012-10-01T18:52:14.789-05:002012-10-01T18:52:14.789-05:00I wasn't there in the Primordial Ages of MMORP...I wasn't there in the Primordial Ages of MMORPGs, but I've seen every MMO I have played made changes to the formula, including the social aspects. I am no more or less social in GW2 than I have been in any other game. Scratch that. I am more social because, as I said above, I'm not worried about other players jacking my stuff through ignorance or malice.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-37986195442057686912012-10-01T17:34:40.662-05:002012-10-01T17:34:40.662-05:00Totally agree and very well expressed.
I've ...Totally agree and very well expressed. <br /><br />I've often used the playground, park or recreation area analogy for MMOs. To me that's what they have always been since the very first day I stepped onto Norrath back in the last century. <br /><br />All GW2 does is formalize and codify what I have always believed to be the baseline of MMO social behavior. People seem to forget the degree to which communication in EQ or DAOC was non-verbal to begin with; the gestures, emotes, movement of character towards or away, these worlds had a well-developed body-language that was widely used and understood.<br /><br />The concept of playing alongside each other and communicating without speaking didn't begin with GW2 but ArenaNet have pushed it right back to the forefront and what a good thing that is.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-91582310126316144722012-10-01T16:51:09.813-05:002012-10-01T16:51:09.813-05:00Gracias. :)Gracias. :)rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-90721514609413885742012-10-01T16:46:39.688-05:002012-10-01T16:46:39.688-05:00100% agree with the whole thing. Well said.100% agree with the whole thing. Well said.Anonymousnoreply@blogger.com