tag:blogger.com,1999:blog-4765136501328523372.post6388541705574843777..comments2023-11-03T02:45:14.110-05:00Comments on I Have Touched the Sky: Mistaken Identities: Roleplaying vs Puppeteering in MMOsrowanblazehttp://www.blogger.com/profile/06820814610269599162noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-4765136501328523372.post-26355344729784791772015-06-05T23:35:38.586-05:002015-06-05T23:35:38.586-05:00Hey, no problem. I try to publicize posts as I rea...Hey, no problem. I try to publicize posts as I read them. I didn't expect him to respond either. LOLrowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-77643782291784557422015-06-05T22:05:40.550-05:002015-06-05T22:05:40.550-05:00That's... oh well, different folks, different ...That's... oh well, different folks, different strokes. I myself have trouble playing 'cutesie' races like halflings or gnomes, so I probably have some sort of -ism myself.<br /><br />Typing fast or well enough to keep up is, I think, only an issue if the roleplay in question is largely static and conversational - like tavern RP. Things tend to get more terse on the road or when a combat situation looms.<br /><br />And thank you for the Twitter shout-out. I did not expect Stephen Hood himself to chime in on my post!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-23564427708387309502015-06-05T12:49:04.537-05:002015-06-05T12:49:04.537-05:00More about the way they regard the connection betw...More about the way they regard the connection between them and their avatar. "I wouldn't play a female because I wouldn't be able to relate to that, even though I've made him a green-skinned, axe-wielding brute—or a self-willed magic wielding zombie." Personally, because I don't necessarily see my characters as pure avatars, I have no problem playing all sorts of races and genders online.<br /><br />Now, I would say my actual online roleplaying in any MMO is minimal. I don't type fast enough nor well enough to keep up.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-25378787637103974812015-06-05T10:19:23.377-05:002015-06-05T10:19:23.377-05:00"I have given you my soul, LEAVE ME MY NAME!&..."I have given you my soul, LEAVE ME MY NAME!" <br />– every roleplayer on the business end of a forced name change.<br /><br />Not sure I got that last part. You mean they transpose their personal views onto their characters' during roleplay? Or is it something about the way they regard the connection between them and themselves?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-30538485614635849292015-06-05T09:19:10.567-05:002015-06-05T09:19:10.567-05:00Ooo I'll have to catch up on that. Like you, I...Ooo I'll have to catch up on that. Like you, I dabbled in acting as a youth, and I still love the theater. I don't think anyone consciously wants to be boring in game, but I know a lot of people that fully see their PC as an extension of themselves. Sadly, many tend to express views on "relatability" to their avatar's form that come across as some form of -ism.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-36637960471085531652015-06-05T09:13:35.770-05:002015-06-05T09:13:35.770-05:00No worries, I have two lined up myself, including ...No worries, I have two lined up myself, including the pics of my new ride.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-3976538121534901662015-06-05T09:13:24.296-05:002015-06-05T09:13:24.296-05:00The smorgasbord of views and analyses concerning v...The smorgasbord of views and analyses concerning video game roleplaying deserves a whole book to itself. But apart from the "extension of myself vs fully independent creation" dichotomy, I feel it's important, at least, that we distinguish between reacting to the script the game serves us, from interacting with other people's avatars within the world the game serves us.<br /><br />Whether the former or the latter, I treat all my characters as fully independent creations, with their own backstories, motivations, and personalities. So unless there happens to be some overlap that serves story purposes, I never play extensions of myself to any degree. I echo Tyler Edwards' comment: the novelty of being boring in-game when you're boring in real life doesn't last very long. Maybe it's a remnant of my childhood love of acting.<br /><br />The latter interests me far more, which is why I was kind of disappointed when a question on it I posed to a roleplaying notable recently got misinterpreted as being about the former. More here: http://bit.ly/1RPt87bAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-63780002441157873032015-06-05T09:12:00.345-05:002015-06-05T09:12:00.345-05:00Love this! I think I'll write an answer in the...Love this! I think I'll write an answer in the form of a blog post if it's all the same to you. It might just take a bit because I have a lot lined up. I'm so bad at this be-in-time-for-actuality thing... :$Ravanelhttps://www.blogger.com/profile/03447777640056476366noreply@blogger.com