tag:blogger.com,1999:blog-4765136501328523372.post697865831556733585..comments2023-11-03T02:45:14.110-05:00Comments on I Have Touched the Sky: QOTD: How Is That Not Social?rowanblazehttp://www.blogger.com/profile/06820814610269599162noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4765136501328523372.post-32373284077975141272012-10-13T12:44:43.291-05:002012-10-13T12:44:43.291-05:00I find myself a little more forgiving of the devel...I find myself a little more forgiving of the developers not finding bugs and exploits ahead of time. After all they number in the hundreds at most, whereas the players number in the millions. The game itself has billions of moving parts (the code) and no amount of money is going to find all the glitches ahead of time.<br /><br />Also, as demonstrated by the hack/exploit that initiated the giant WvWvW hugfest, the player population certainly has people willing to break the social constructs of fair play to gain advantage over their opponents. Blaming the police or the legislature for the behavior of a criminal makes no sense.<br /><br />The behavior of the cheater or perhaps at least the attitude) is all too common and pervasive across many games. It's what leads to the twinks ROFLstomping the battlegrounds of WoW; and worse, griefing, botting, and gold farming in many games. The behavior of the other players in this incident, helping each other to guarantee the restoration of fair play, is not just noteworthy, but worthy of celebration.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-54948146762277099682012-10-12T16:54:59.140-05:002012-10-12T16:54:59.140-05:00This behavior is laudable. What isn't is the f...This behavior is laudable. What isn't is the fact that it was necessary at all.<br /><br />Years. YEARS this game was hyped practically nonstop. It got to the point where you couldn't read any given MMO-related blog without being choked with hype. ArenaNet sold presales practically nonstop. Even today you can't read anything gaming-related without being inundated with ads for GW2. If the game weren't decent it'd be nauseating - as it is, it just turns me a bit green.<br /><br />Point is, there's absolutely no lack of time or resources available to stop exploits like this from happening. It's absolutely ludicrous and serves to ensure that I will never, ever pay real money for gems...assuming the broken economy stopped facilitating that in the first place, I mean. They had more than long enough to take care of issues like this. Instead, we've got hackers, lockboxes, an auction house that was practically unusable for weeks after release and essentially no endgame content.<br /><br />It's a decent game, but boy I'm glad I don't have to pay a sub for it.Oatmealpacketnoreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-59809238672628552852012-10-10T16:34:47.141-05:002012-10-10T16:34:47.141-05:00Y'know, I'm not sure; at least a hundred p...Y'know, I'm not sure; at least a hundred per side, probably more. Cool to hear about the incident in WoT.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-64233764926281266252012-10-10T16:07:36.963-05:002012-10-10T16:07:36.963-05:00I've heard of a similar incident happening in ...I've heard of a similar incident happening in World of Tanks once on a smaller scale. A player was teamkilling, and using the global chat, the other 29 players called a truce and worked together to destroy the TK'er. With that done, the two sides returned to their starting areas and began the match anew. Now, that was only 30 players total, and it was pretty amazing to hear tell of by players who were there. But this - that's what, several hundred players?Anonymousnoreply@blogger.com