tag:blogger.com,1999:blog-4765136501328523372.post8943222496218440554..comments2023-11-03T02:45:14.110-05:00Comments on I Have Touched the Sky: QOTD: A Voice of Dissentrowanblazehttp://www.blogger.com/profile/06820814610269599162noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4765136501328523372.post-88691583986856395922013-02-25T13:50:06.492-06:002013-02-25T13:50:06.492-06:00If you're interested, sPvP offers the chance t...If you're interested, sPvP offers the chance to see how your profession is at 80, with the chance to adjust your traits out of combat. The fact that it's PvP makes the assessment slightly inaccurate for the main world PvE, however. I love my "Pyrochem" Engineer build, but it sucks for PvP.<br /><br />The one time I did a fractal (this weekend), we were unable to complete even the first segment. Whether more or less complexity is good or bad is largely subjective. I can appreciate your assessment more than a blanket statement, based on hearsay, that the GW2 dungeons suck. I'm not saying GW2 is the end-all, be-all of MMOs. To do so would be foolish. But I think many people expected it to be and were disappointed that it isn't.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-26519940427235003102013-02-25T13:29:37.977-06:002013-02-25T13:29:37.977-06:00I'd suggest reading Healing The Masses on the ...I'd suggest reading Healing The Masses on the complexity of combat in GW2. Having played many, many MMOs and tried many, many class, skill and combat designs, I'd say that for a hotbar MMO GW2 is at the more complex end of the scale. The variety even within a single class is almost too much to take in sometimes.<br /><br />The thing that getting all your skills by 30 tends to obscure is that your skills aren't the most important part. Your traits are. You don't complete those until you reach 80, by when you will have more really game-changing ones than you can use at any one time. Partly because of that I personally don't feel I'll be ready even to decide which class I want to specialize in until I've tried all of them at 80. <br /><br />I've only done a couple of dungeons and maybe ten or so fractals. They are tough and unforgiving, much more so than what I was familiar with in group instances from other MMOs. You have to think all the time, and pay attention all the time, which has not been my experience elsewhere. Whether that's fun or not depends. I like a bit more goofing-off time myself and found them too full-on to be really enjoyable. Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-53913708935478981902013-02-25T12:29:31.069-06:002013-02-25T12:29:31.069-06:00Agreed. I was personally disappointed by MoP, and ...Agreed. I was personally disappointed by MoP, and other games (LOTRO, for example). But each game has its fans, and provides them the entertainment they desire.rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-4765136501328523372.post-57364236637394043042013-02-25T12:17:48.756-06:002013-02-25T12:17:48.756-06:00"In short, for a certain kind of player (me :..."In short, for a certain kind of player (me :P; the guy who likes challenging small-group content in Rift and WoW [back when it used to have one]), GW2 is nothing but a disappointment."<br /><br />False. <br /><br />It should be "I am personally disappointed by GW2"<br /><br />GW2 itself is not disappointing; it's a product which is simply being what it is. The only disappointment comes from PEOPLE who want or expect something from the game which it does not provide.<br /><br />If he is disappointed by not finding what he wants in GW2, that's entirely his problem, not the game's. Anonymoushttps://www.blogger.com/profile/10153600201644796914noreply@blogger.com