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Wednesday, August 14, 2013

Tib Conquers Polaris

Time for yet another set of Pics from Polaris. On Friday, Scooterz both took the day off, and among other things, spent some time playing RIft and TSW. One of our Guildmates in House Stalwart (I keep wanting to type Stuart), a college chappy named Tibuant mentioned that, while he was up to the Savage Coast in TSW, he had yet to run the first instance, the Wreck of the Polaris. Readers of this blog will hopefully recognize Polaris as the source of hilarious helicopter rides. And "Cthulhu."
Tibuant in quite contemplation. You silly Lumies and your masks.
Well, that wasn't so hard, was it?

With Tib tanking, Scooterz on the street cannons, and me healing, we decided we were geared well enough that the three of us should be able to get through the Wreck without too much trouble. Which was indeed the case, until Cthulhu showed up.
Hey, folks. I'm gonna need you to step out of the Helicopter for a minute, thanks.

The Ur-Draug (his official name) did give us some trouble. I'm not sure how many times we wiped; happily, it was never for completely idiotic reasons. In the end though, it was only a matter of time before we got the rhythms of the fight down and then Cthulhu.
The Titanic Trio

Tibuant, a.k.a James, just started blogging, by the way. Take a little time to head on over to his site—Plate Mail and Blue Jeansand welcome him to the community.

2 comments:

  1. I had a ton of fun running Polaris with you two and I hope to spend more time in TSW in the future: the story is refreshing and often humorous, and I very much appreciate how the "6 active skills" portion of the game both simplifies skill rotation during battle (I don't particularly enjoy juggling 20 different skills or being forced to macro to be any good) as well as making your skill decisions weigh more heavily on the outcome of fights.

    I hope to get further along so I can join in stuff more appropriate your gear/skill level, but had a blast taking on Cthulhu with the two of you.

    Also: you never know when you'll need a gas mask. And thanks for the link! I'll have to try to keep blogging actively.

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  2. It was our pleasure. I love the limited available abilities, as well. GW2 has a similar system. It adds a bit of strategic depth to running around beating up on things. And you'll either be skilled up in no time, or take forever, like I did, lol. Remember to glance at my "Protips" tab above to see if you've missed anything that may help.

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