I updated my MMO History page (is that cheating on a post?):
Guild Wars 2 is currently my main game. It's a ton of fun (the most important thing in a game), easy to jump into and play for a few minutes or a few hours. The game has a good skill/progression system, great graphics, plenty of lore, and just a touch of whimsy—without going overboard. My main, which I play with a character created by my lovely bride, Sctrz, is currently 72, eight levels away from the max of 80. I have several others that are lower levels.
I just picked up The Secret World again since it went sub-free. The "grimdark" atmosphere can be a little too much for constant play, but it's the smartest story and skill/ability system on the market, in my humble opinion. I currently have a couple toons in the Savage Coast area, and one in Blue Mountain.
I had a lot of fun with Star Wars: The Old Republic, from mid-December of 2011 into August of 2012 after pushing to achieve 50 (max level) and finish up the story on my Imperial Agent. I was initially very excited about the story-centric gameplay. The game has a lot going for it; but in the end, the way BioWare and EA have managed the game and community has left a bad taste in my mouth.
I loved Rift, playing regularly from the beta tests in January of 2011 through October of the same year, partnering in-game with my beloved Sctrz. I cannot say enough great things about this game, or the developer, Trion Worlds. It's not perfect, but the polish and responsiveness of the game and company are things other devs should aspire to. For reasons not really clear even to me or Sctrz, when our toons hit 50 (max level) the wind went out of our sails, and we really had no desire to continue playing the game.
I played World of Warcraft from June of 2006, when a friend got me hooked, until October of 2011. I have two level-80+ characters, plus many more lower-level ones. I tried the Pandaren starting area in the Mists of Pandaria expansion (in October, 2012), but got a "been there, done that" feeling from the experience.
I also played Star Trek Online from just after its release in February of 2010 until May of 2011. I tipped in a toe again in June of 2012, checking out the Duty Officer system and other developments to the game.
I have tried Lord of the Rings Online and Age of Conan: Hyborian Adventures, but found them not my taste.
I need to update my character pages. Links above.
Guild Wars 2 is currently my main game. It's a ton of fun (the most important thing in a game), easy to jump into and play for a few minutes or a few hours. The game has a good skill/progression system, great graphics, plenty of lore, and just a touch of whimsy—without going overboard. My main, which I play with a character created by my lovely bride, Sctrz, is currently 72, eight levels away from the max of 80. I have several others that are lower levels.
I just picked up The Secret World again since it went sub-free. The "grimdark" atmosphere can be a little too much for constant play, but it's the smartest story and skill/ability system on the market, in my humble opinion. I currently have a couple toons in the Savage Coast area, and one in Blue Mountain.
I had a lot of fun with Star Wars: The Old Republic, from mid-December of 2011 into August of 2012 after pushing to achieve 50 (max level) and finish up the story on my Imperial Agent. I was initially very excited about the story-centric gameplay. The game has a lot going for it; but in the end, the way BioWare and EA have managed the game and community has left a bad taste in my mouth.
I loved Rift, playing regularly from the beta tests in January of 2011 through October of the same year, partnering in-game with my beloved Sctrz. I cannot say enough great things about this game, or the developer, Trion Worlds. It's not perfect, but the polish and responsiveness of the game and company are things other devs should aspire to. For reasons not really clear even to me or Sctrz, when our toons hit 50 (max level) the wind went out of our sails, and we really had no desire to continue playing the game.
I played World of Warcraft from June of 2006, when a friend got me hooked, until October of 2011. I have two level-80+ characters, plus many more lower-level ones. I tried the Pandaren starting area in the Mists of Pandaria expansion (in October, 2012), but got a "been there, done that" feeling from the experience.
I also played Star Trek Online from just after its release in February of 2010 until May of 2011. I tipped in a toe again in June of 2012, checking out the Duty Officer system and other developments to the game.
I have tried Lord of the Rings Online and Age of Conan: Hyborian Adventures, but found them not my taste.
I need to update my character pages. Links above.
No comments:
Post a Comment