Rants tag

Rants, ruminations, and rambling remarks from my mad, muddled, meandering mind.
Showing posts with label WoD. Show all posts
Showing posts with label WoD. Show all posts

Monday, August 18, 2014

Blaugust Has Ruined My Routines

So here I am, yet again, at bedtime, trying to think of something interesting to write about. Unlike other days, it's not pastmy bedtime with me laying in bed posting on my phone. This is a quiet time for me. I often have the time to jot stuff down at work, due to the nature of my job. But things are busier around the office than in the past. Or perhaps it's that when I am not posting every day, those brief opportunities only seem to come up more often.

Anyway, Rades over at Orcish Army Knife had some interesting insights into the behavior of Garrosh Hellscream in the Warlords of Draenor cinematic trailer released the other day. I encourage you to read it, but suffice it to say that the Garrosh we see in this trailer is a far wiser Orc than the one defeated at the end of the Siege of Orgrimmar. I don't know enough about the backstory surrounding his appearance here versus what we consider the normal timeline, but I would be interested to find out. For all I know, the information is out there, I just haven't heard about it because I am not really involved in WoW any more.

There are quite a few folks excited for WoD to drop. Others have said the trailer left them "meh." It certainly didn't get them excited for the new expansion. At least, not more excited than they may already have been. While I found the cinematic interesting, it made me more interested in the fabled Warcraft movie they keep telling us happening, more than it drew me back into WoW itself.

As Shintar asked, "Why should I be invested in this as a player?" I've mentioned this before, I think that as the World of Warcraft cinematics moved away from showing essentially player characters and classes to showing Epic Lore NPCs like Illidan and Arthas, so too the expansions themselves focused more on the "big story" and left players as sidekicks in their own stories. And the game is poorer for it.

GIVE IN TO THE MADNESS!! GO NOW TO THE BLAUGUST INITIATIVE PAGE ON ANOOK! POST YOUR BLOGS! THE AGGRONAUT HAS SPOKEN!!
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This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.

Thursday, August 14, 2014

Sitting on the Fence in Draenor

Sooo, November 13th? I'm not sure I ever discussed it here. But I know whenever the topic of the Warlords of Draenor release date has come up on Twitter for months now, I have predicted a November release date to coincide with the 10th anniversary of World of Warcraft—reinforced by the fact that it will also be the 20th anniversary of the original Warcraft RTS.

In any event, I don't know whether I'll be playing at launch, or if I ever will. I was so disappointed with the gutting of the leveling game in Cataclysm. And the day I spent on the Turtle island of MoP felt in so many ways like a step backwards, compared to the more modern games I'd been playing, TSW and GW2. Those games—and WildStar, too—have such dynamic combat, what with dodging, casting on the move, etc., that WoW felt like fighting in a puddle of molasses the last time I tried it.

I am curious, though. What do my characters "really" look like? Will WoD be a turning point to a more modern WoW? Or will it be more of the same?

It's a gamble, and not one I am sure I want to make. I want to want to play WoD, but is that enough?

If you're interested in joining the horde of Aggronites, rampage your way to the Blaugust Initiative Page on Anook and let Belghast know you're there. It may even mean an epic drop for you, as he has loot prepared for those who defeat the boss of Blaugust.
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Creative Commons License
This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.