Sctrz and I finished out the stories on Chicco (Chico!) and Versteckt on Tuesday. I also picked up this snazzy new jacket from the Corellia commendations vendor, giving the long coat I'd been wearing since the Black Talon to Ensign Temple. So many of the outfits available to the Agent were basically the Imperial Navy uniforms from the movies; which I never understood, given how much of the story I was supposed to be under cover. I really like this top, and the way the match-to-chest made my outfit look. Too bad it was the last two days of my time in-game.
This will be the last time for a while, that I deal with SWTOR, since I canceled my subscription effective yesterday. We pushed a bit to get to 50 and finish our stories before I did. The Secret World has been taking more of my interest, and the Guild Wars 2 headstart is on the horizon. I still enjoy myself when playing, but it is no longer compelling. There it's fun to play through the stories, but in so many ways they are not my characters' stories, they are what the BioWare writers came up with. I encountered spoilers a couple times, too, which dampened or nullified the impact of the story. That was my own fault I suppose.
IMPERIAL AGENT SPOILER!
I gotta say, my favorite part of the climax (maybe the whole story) was when Versteckt shrugged off the torture and kicked serious ass. I love it every time it happens in a movie that a hero surprises a villain with an extra-strength can of whoopass. It's one reason I love Black Widow in Avengers.
END SPOILER!
Honestly, and there will be people who are critical of my position, much of what dampened my enthusiasm for SWTOR was external to the game itself: the way BioWare and EA failed to understand how to run an MMO, how to relate to the players. The clumsily handled free-month giveaway to "valued players"; the forced mergers that were painted as anything but; the inflexible Legacy system that did little to encourage having an actual Legacy, the inept handling of an unjustified player ban; actions that caused whole guilds to evaporate (to highlight: Beskar was a guild for about 5 times longer before launch than after, as far as I can tell). I had better stop before I really start ranting.
This will be the last time for a while, that I deal with SWTOR, since I canceled my subscription effective yesterday. We pushed a bit to get to 50 and finish our stories before I did. The Secret World has been taking more of my interest, and the Guild Wars 2 headstart is on the horizon. I still enjoy myself when playing, but it is no longer compelling. There it's fun to play through the stories, but in so many ways they are not my characters' stories, they are what the BioWare writers came up with. I encountered spoilers a couple times, too, which dampened or nullified the impact of the story. That was my own fault I suppose.
IMPERIAL AGENT SPOILER!
I gotta say, my favorite part of the climax (maybe the whole story) was when Versteckt shrugged off the torture and kicked serious ass. I love it every time it happens in a movie that a hero surprises a villain with an extra-strength can of whoopass. It's one reason I love Black Widow in Avengers.
END SPOILER!
Honestly, and there will be people who are critical of my position, much of what dampened my enthusiasm for SWTOR was external to the game itself: the way BioWare and EA failed to understand how to run an MMO, how to relate to the players. The clumsily handled free-month giveaway to "valued players"; the forced mergers that were painted as anything but; the inflexible Legacy system that did little to encourage having an actual Legacy, the inept handling of an unjustified player ban; actions that caused whole guilds to evaporate (to highlight: Beskar was a guild for about 5 times longer before launch than after, as far as I can tell). I had better stop before I really start ranting.
The sad thing is the game is good. I like it. But it could have been great and wasn't. I'll be back when SWTOR goes Free-to-Play in November, to see the other stories. But I know now that they won't really be my stories.






