Rants tag

Rants, ruminations, and rambling remarks from my mad, muddled, meandering mind.
Showing posts with label Reader Poll. Show all posts
Showing posts with label Reader Poll. Show all posts

Tuesday, June 9, 2015

Link Preferences Reader Poll

I just went down a minor rabbit hole and now I have posted a little poll on the side of the blog. When browsing (blogs in particular and, specifically IHTtS) would you rather have links open in the same window/tab (replacing IHTtS) or that links open in new tabs/windows (based on your browser preferences)? Or would your rather decide in the moment and use whatever method (e.g, ctrl-click) to do it yourself?
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Creative Commons License
This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.

Thursday, March 26, 2015

Another Gamer Survey!

Thanks to Ysharros, I discovered and participated in a new survey/study (follow this one) being conducted by Nick Yee of the Daedalus Project. It brought up some interesting questions, though I often wonder if the way I answer these things may lead to misinterpretation of the data. That is, do I overstate understate my preference or agreement with certain questions/issues?

For example, a very long time ago, I participated in a survey at my elementary school—maybe by The Mini Page, or The Weekly Reader?—in which one of the "drug" questions asked if I had ever sniffed glue. I happen to like the smell of (Elmer's) white glue, so I marked yes. As you may be aware, Dear Reader, sniffing glue is a way to get high. I was not aware of this at the time I took the survey. However, months later, when I read the survey results, it was clearer that was the intended question.

Years later, during college, I worked for a market research company conducting many different types of surveys over the phone (I promise I was not a telemarketer). I once got in trouble for terminating a telephone interview when it became obvious to me that the person I called was not qualified to complete the survey, even they had not answered the demographic question directly. I quit the job shortly thereafter. Looking back, I feel like maybe I should have fought the reprimand up the chain; but honestly, it was not really worth it to me.

The danger I see with drawing certain conclusions from surveys, especially those conducted online, is that the surveyor is generally unable to clarify the intent of the question, and therefore also unable to clarify the intent of the answer.
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Creative Commons License
This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.

Sunday, August 24, 2014

Cannot Be Tamed

The cover art looks so much more exciting.
So it's time to jump on the bandwagon of Jasyla's Gaming Questionnaire:

When did you start playing video games?
We got an Atari 2600 when I was a kid—early 1980s, I'm not sure what year. Before that, I may have wasted a few quarters on Space Invaders or something similar at local pizza parlors.

What is the first game you remember playing?
And we liked it, cuz that's all there wuz.
Combat is the first video I can remember playing for sure.

PC or Console?
PC, definitely.We don't even have a console in the house anymore.

XBox, PlayStation, or Wii?
Given these choices, I'll say PlayStation. I've never even owned an XBox or Wii.

What's the best game you've ever played?
That's hard to say. I enjoy them for different reasons, and they also all have flaws. I have several favorites, but none stands out as the single best game.

Why is he falling? Where is everyone else? Why should I care?
What's the worst game you've ever played?
Also a hard question, because what I considered horrible games, may be someone else's absolute favorite. I am going to say Myst. The game did not appeal to me at all when I tried to play it.

Name a game that was popular/critically adored that you just didn't like.
The aforementioned Myst. I also couldn't get into Warcraft 3, though I tried it after I'd been playing World of Warcraft for a while.

Name a game that was poorly received that you really like.
The Secret World. I almost named it as the best game I'd ever played, but I am not sure it is. However I do really like it, despite the fact that it can be incredibly frustrating to play at times.

What are your favourite game genres?
MMORPGs, followed closely by RTS games.

Who is your favourite game protagonist?
ME! It's why I prefer MMOs to other games where I am essentially playing someone else's character.
This may take a while.
Describe your perfect video game.
My perfect video game would have an open character development system like TSW's ability wheel, combined with a fantasy/sci-fi scenario that is more . . . cheerful. Certainly less unrelenting horror. It would have fairly realistic graphics, but not be a brown world. I would use TSW's gear/wardrobe system, as well, where stats are not tied to the look of the character. Though the actual clothing would fit the scenario. Controls would definitely be PC mouse/keyboard oriented, similar to WoW, TSW, and a host of others, but the option to use a console controller would be available for those who would like. Combat would be kinetic, enabling and requiring motion by all players: active dodge, cast while moving, etc.

Better yet, where's my holodeck? I'd love to step into a world as beautifully realized as Peter Jackson's Lord of the Rings, or Joss Whedon's Firefly. Could you imagine learning "spells" by perfecting hand gestures? Or actually wielding a sword and board or dual pistols? We'd all be a lot more fit, thats for sure.

Green-skin, tattoos, and tough!
What video game character do have you have a crush on?
Call me egotistical, but I really liked my Mirialan Trooper, Achillea, in SWTOR. She was tough, tried do the right thing, bucked authority when she thought it was wrong, and was just generally badass. I wish I had gotten to play her more before I got fed up with BioWare's management of the game. Achillea is perhaps the direct predecessor to Samantha "LoneStarBelle" Hawthorn, my no-nonsense, brilliant, and tough-as-nails Lumie character in TSW (shown above). Perhaps for obvious reasons, I make my female characters as attractive as I can. My male characters are generally attractive, too, I think. For their species.

What game has the best music?
I love the original World of Warcraft soundtrack. The expansions have their moments, as well. But WildStar's intro/login music is currently running through my head.

Most memorable moment in a game:
Hitting 60 and stepping through the Dark Portal several months into The Burning Crusade. I was still so amazed at the spectacle of WoW back then. What the graphics engine was capable of. I spent several minutes at one point just admiring the sky.
Actual in-game shot of the garage. Yes, that's all I could see.

Scariest moment in a game:
I honestly don't get scared in games, but I'd say running through the underground garage missions in The Secret World.

Most heart-wrenching moment in a game:
SPOILER ALERT
Lately? The destruction of Sadie Brightland's rescue ship in WildStar.
SPOILER OVER

What are your favourite websites/blogs about games?
I don't really follow regular gaming sites, because they're not accessible from my office. Blogs I follow religiously include Syp's Bio Break, Belghast's Tales of the Aggronaut, and Scarybooster's blog. I hesitate to just name a few, because I read several different posts though my gReader app. Basically, check out my blogrolls on the sidebar for the latest, greatest.

What’s the last game you finished?
Like finished, finished? Rise of Nations, I guess, back before I started playing MMOs, which don't really have a "finish."

What future releases are you most excited about?
I suppose Dragon Age Inquisition, but I need to actually finish Origins. Oh! I am also interested to see Firefly Online next year.

Do you identify as a gamer?
I suppose I do, although my "gamer cred" is fairly shallow, I think.

Why do you play video games?
Video Games help me relax; and at the same time, I feel more involved with my leisure time than if I were watching TV or movies all the time. I've made lots of friends in my years in gaming. But most of all I enjoy spending time with my bride in virtual worlds.


This questionnaire was brought to you by Cannot be Tamed in the Spirit of Blaugust!
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Creative Commons License
This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.

Friday, May 24, 2013

Poll Results: Item Shops

So my poll didn't seem to go as well as I'd hoped. But I think there may have something wrong with the Blogger widgets I used. The total number of votes actually decreased after the initial surge last week, and I doubt people were retracting their votes. I think I'll use the Google Docs Poll tool next time, like I did for the Gamer Gender Issues Survey designed by Sctrz and me last August.

Anyway, people seemed enthusiastic for cosmetic items in cash shops, with less inclination to buy XP Boosts, "Gambling" Boxes, and other items. No one I saw respond wanted to buy high level gear, which is often viewed as Pay-to-Win. In fact, flipping the coin, most respondents would actually shy away from games that sell P2W items in the cash shop. with the same rough distribution of folks disinclined to buy the other items mentioned.
Happily for game developers, no one who took the survey outright refused to buy anything in the cash shop. Perhaps the proverbial freeloader is a bit of a myth. There's always something that will appeal to somebody in the item shop. The question is finding the right balance of items and pricing.

Tuesday, May 14, 2013

Quick Polls: Spending Habits and Revenue Plans

Inspired by a discussion on Twitter, and Trion's announcement of Rift's impending F2P transition, I just started two quick polls. Please see the questions in the right column (sorry, you'll have to hit the vote button twice). They'll be up till next Tuesday, then I'll discuss results.

If you don't find a category in the list that you feel strongly about, drop a comment. :)

Friday, March 8, 2013

Videos! Much Ado About Nothing? or Maybe Something More Serious

So a couple of great videos dropped in the last couple days, and if I had not been awake at 4:30 this morning, I might still have missed them both.

The first video is the first installment of Anita Sarkeesian's Tropes vs Women in Video Games series that generated so much froth during its Kickstarter. Seriously, just for making the observation that there are several common tropes in videos (and other storytelling media) that are sexist, Ms. Sarkeesian had her Wikipedia page vandalized, had an atrocious video game made of her, received misogynistic comments, and threats of rape and murder, along with attempts to publish her home address on the Internet, enabling any truly demented individual to make good on the threats. It's ridiculous, not the least because she's correct.
The turbulence surrounding Tropes vs Women in Video Games is one of the incidents that inspired some of my editorials about sexism this past summer, and culminated in the questions about online insults the gamer survey Sctrz and I conducted. I watched the video this morning. Nothing really surprising in Ms Sarkeesian's analysis, but I hope that calling attention to it will create some change in the game field. A really kickass Zelda or Peach who can rescue herself would be awesome.

In lighter news, Joss Whedon has apparently helmed an new film of Shakespeare's Much Ado About Nothing. It's been shown at a few film festivals, but this morning was the first I'd heard of it, thanks to Dusty Monk on G+. Y'know? Thinking about it, this is an interesting juxtaposition of videos, since MAAD is basically about the value of the virginity of Hero, a Damsel in Distress who must be "rescued" from her alleged dishonor. Hmm.
As you may guess from my chosen avatar in the column to the right, I am very excited to see this when it gets general release. I just hope it is as good as Branagh's version—if which you have not seen, I'm afraid we can no longer be friends.

Tuesday, February 12, 2013

Hostile Gamer Environment: Gamer Survey, Part III

(Links to Part One and Part Two and the whole thing mashed together.)

And so we begin to wind down the Gamer Survey results. But not before everyone gets all riled up about the caustic environment that can be in-game chat and VOIP, other people questioning everything from your ability to play the game, to your gender and sexuality. Give me Barrens Chat any day with its endless Chuck Norris Facts and people asking where to find Mankrik's wife (although I'm sure it deteriorated into nastiness at times. General chat is filled with such inanities that I usually just turn it off, making a custom channel with just Guild, Party, and maybe Say, so I can interact with players in my immediate vicinity. But what happens when the party you're in is the source of the insults?

(One more time, remarks from respondents are in quote blocks and Helvetica font. All remarks used were edited for uniformity of spelling and grammar, and to maintain anonymity.)

Online Insults
In June, I wrote a post about insults and epithets, words people use to lump other people into groups that may or may not be accurate, and almost certainly are derogatory. It's something I personally feel strongly about, since as a child I was bullied and picked on until I grew big enough to ball up a fist and break a nose or two. To this day, I am particularly sensitive about being made fun of, and have an oversize sense of justice.

We'll look at these questions together, because they two sides of the same coin. My intent in asking was whether the respondent interpreted or intended remarks as insults. Gentle or friendly ribbing as to someone's abilities may not be insulting; but they can cross the line if we're not careful. Also, I intended for the second answer (irrelevent characteristic) to include inaccurate statements (i.e., calling someone a "fag" even if they are heterosexual.)

First, the responses from female gamers:
I just wanted to add a note that although I said earlier that I had not been a victim of insults in a game, there have been times when I had been a victim but not due to the circumstances listed in the other two choices. The only times I've been a victim when I was playing male characters and the people who were tossing the insults either had no idea I was female or it didn't matter at all to the situation. The first series of events was in Ultima Online where people harassed *anyone* they could because there was no behavior moderation at all in that game. It was completely anything goes and people there acted like they were in Lord of the Flies. The other times was related to guild leaders who went crazy and screamed insults at members when they stopped doing everything the guild leader wanted.

Even when I play my female characters, I seem to repel the typical sexist, etc. type of behavior from others, but I have seen it happen time and time again to friends who seem to attract the weirdos in every game.
I usually play female characters, but not always. As I have mentioned before, my nom-de-blog is actually taken from my Main in WoW: Rowanblaze, a human female priest. I am pretty sure on at least a few occasions other players assumed I was a female player, but usually that's not the case for me.
I tend to keep my gender on the downlow, so as not to provoke unwanted insults/advances.
I don't blame you.

Although I've never directly been negatively called for because I'm a woman, I do remember the days (this sounds old, but it actually was only 5 years ago) that people would be surprised to learn I was one. This mostly was through using Vent after we'd been clearing some cave for a while already. Perhaps I'm lucky (your survey will tell!), but people have always been inviting me to come help out with their raid and were happy if I could come. If anything, I'd almost feel more positively discriminated than the other way around. Perhaps this really depends on which game you play as well: I've always thought the LOTRO community was very friendly.

I used to be annoyed when people would refer to me as "he", even though they could see I was playing a female character. Those people who assumed that everyone around them was male were *always* male themselves.
I almost always take a character's gender at face value. It's simply easier to think of them as being male or female based on what I see, not what gender I think the player may be. On the other hand . . . (in German!)
As a female gamer who is not feminine in the slightest, it's always fascinating to me to see different viewpoints on how people feel they're treated. I have only ever personally been targeted due to my gender once, and that was an extreme circumstance (guild drama). I have no doubts whatsoever that people make sexist remarks all the time and that some even erroneously believe that women are not as good at gaming as men, but I myself have so rarely been a target of it that it's a foreign concept to me in some ways.
It sounds like you've been lucky, given some of the other responses. :) Guild drama is never a good thing, and I try to avoid it myself. We had several players in my WoW raiding guild, Mutiny (Uldum), that were gender-bending their avatars (including my own Rowanblaze). I'll always remember the guy we called "Joan." All of his characters had "Joan" in their name, starting with his paladin, Joanofarc. I very quickly got used to hearing Joan's masculine voice over Ventrilo, and thought nothing of it. We also had female players playing male characters. Now, were there occasional jokes made about gender and stereotypes? Yes, but I think happens in almost every casual group of friends, with rare hard feelings. I was lucky to be in a raid group with very patient leaders, and we didn't have any guild drama that I can recall.
I personally haven't been a "victim" of insults regarding my gender, but my gender has been victimized. In male-heavy guilds I've seen a lot of, "so-and-so sucks because she's a girl" followed by a hasty, "but that doesn't apply to you" when they remember I'm in that gender camp. Or, "I don't believe you're a woman, you play too well." I have been accused of being male and using a voice modulator in Vent. But, I've also had people apologize for suggesting I suck off an officer to get favors—after they realized I'm a woman. Apparently the suggestion would have stood had I been male. =)
One's gender or orientation has no bearing on his or her ability to play a game. At least they realized how inappropriate the suggestion that you were giving out blow jobs for favors was considering you are female. It's a shame they didn't realize it's insulting to anyone to suggest they are exchanging sex for status.

How male gamers answered the questions:
(Not every remark below was necessarily made by a male gamer, I'm just breaking up the post a bit.)
~I once was invited to a group in City Of Heroes and as I was Kinetics they expected we to have the mandatory Speed Boost skill. After that back they all ran off in separate directions but all wanted healing, with the expected abuse for not being able to do so. I exited the mission, quit the group and left them all to die.

I intentionally didn't pick speed boost until level 49 just to spite players that thought they knew how I should be playing/building my character.
Playing the healer more often than not, I have often left a group in the lurch because of the poor behavior other players. I was once laughed at for using a sub-optimal spell (Frostfire, when I was specced Arcane). I was in a PUG where frankly it didn't matter, and I simply thought it looked cool, nothing more. Unfortunately, the other player took it up on himself to tell me I was "doing it wrong" and boast of his own expertise as a Mage (he was not playing one at the time). It would have been, far better if he had whispered something like, "Hey, Frostfire is really meant for Frost and Fire Mages. You're not getting the best DPS by including in your Arcane rotation." Instead, he tried to humiliate me in front of the rest of the party. We'd barely started the PUG. I /ignored him and dropped group, leaving them to their own devices. Maybe it wasn't the most most mature reaction on my part, but I don't play any game to get berated by punks who think they are Überl33t.
I had to think long and hard about whether or not I have ever insulted another gamer. I don't think I have ever explicitly said "l2p", but I am pretty sure that there have been times where I have been critical of other gamers’ performance. I have also been guilty of telling 3rd parties that "person x needs to l2p."
I have been guilty of whispering to another player about the abilities of another, but I don't think I have ever directly criticized a player without offering a constructive solution. I become more incensed about the the behavior of players than their gameplay. The quickest solution to lowering my own blood pressure is simply to drop group. I have better things to do with my gaming time than get worked up about another player.
While I have not been the target of harassment, I have witnessed horrific harassment of women and minorities in games and on game forums.
Unfortunately, so have I. Even the implication that someone is a member of  a particular group and therefore inferior, whether they actually part of that group or not, is repugnant.
I don't expect to be treated any differently than anyone else in a game and I don't think I get treated differently either. I will play a game on a more casual mode as long as it is still fun. I don't play competitive games.
I rarely play competitively, sPvP in GW2 is a lot of fun though.I certainly have never done any tournaments, like WoW Arenas and such. I am not sure whether it because I am not competitive or because I am too competitive.

A couple respondents offered solutions to rudeness:
I may have been insulted, but I'm pretty laid back and don't stress about that stuff. I /ignore the person and get back to playing. So I don't remember any instances, but it may have happened.
I avoid game forums for similar reasons as /ignoring people. It's not worth reading the dreck in order to find a few gems of information.
On rare occasions within LOTRO, there are people who are rude, obnoxious, degrading, and demeaning. Three good options exist to deal with those people: report it as Harassment with in-game tools, put them on Ignore where I never have to see them, and tell my friends who can "close ranks" and keep those bad eggs at bay. Be good, and others will be good to you.
That last bit is ultimately all we can do. The Golden Rule is in full effect. I wish there were more I could do as an individual to stem the tide of nastiness, but I can only control own little corner of the Internet.

Percentage Totals (out of 104):
Thirty-two (31%) lucky respondents have never been insulted in online games. The other 69% of us (72 respondents) have had to deal with rudeness and even bigotry. On the other hand, 86 (83%) of us are gentle folk who have never insulted anyone online, with 18 (17%) rapscallions running rampant through the survey.
Whew!
Thank you to everyone for your enthusiasm and encouragement. Once again, I apologize for my procrastination. I was hoping for a few shortcuts, when it would have been faster if I'd just done my homework in the first place. I'll leave you with two final, hopeful remarks from respondents.
Nowadays, I feel being a woman in gaming is 'normal,' and I think this is simply because there are so many more of us. I never get any surprised responses when people get to know I'm a woman. And that's how it should be. :) (Then again, this might also be because I pug less, and because I often play together with my "significant other", which places me in a category.)
You're right, it is how it should be. I often play with my S.O., as well.
Female gamers are coming into their own. No longer are we in the shadows!
I sincerely hope that's the case going forward—in every aspect of life, not just gaming.

Monday, February 11, 2013

Purely Cosmetic: Gamer Survey, Part Deux

Welcome back, everyone. After all that lovey-dovey stuff in the last post, it's time for some hard hitting survey bloggerism. From here on out, we see questions that every respondent was asked, regardless of gender or relationship status. It begins, innocuously enough, with a question about the types of games you play. Or so I thought. (Remember, remarks from respondents are in quote blocks and Helvetica font. All remarks used were edited for uniformity of spelling and grammar, and to maintain anonymity.)

Genre of Games Played
Male respondents (66 total):
Female respondents (38 total):
I did not expect this question to stir up any controversy, but . . .
Why wasn't RPG on the list? Currently engaged in some Fallout and Mass Effect.
Well! The missing SP-RPG category was simply an oversight on my part. I encouraged respondents to add it in as part of their remarks at the end of their survey, but none did besides the commenter quoted above. So I have to assume at least some of the "Other" responses were for the SP-RPG category.
Civilization isn't an RTS.
Here, we have a question of definition. I am not sure how else to categorize Civilization; but then I would also include SimCity in the RTS genre, even though there is no fighting in it. In my view, the "strategy" comes from the effective use of resources to grow territory, regardless of whether one is fighting an opposing army, or simply an unruly budget. So what genre is CIV? and would SimCity also be in that category?

In any event, possibly because of my audience, every respondent plays some MMO regularly. Most of the other percentages are remarkably similar between genders; though again, the sample size is too small to gauge any true reflection of the gamer population at large.
And the total percentages (out of 104 participants):

Customization Options
Another perennially hot topic you may recall from this summer is the issue of, shall we say, inappropriate costuming for female characters in our various games. I saw more and more complaints about the dearth of body-type and armor-coverage options as the year went on. People don't all want their avatars to run around as if they're part of a Frazetta painting. I myself am of two minds here. There are times when I am perfectly OK with a skimpy costume on an attractive female computer generated model. However, I also find that sometimes the choices are ridiculous. Take for instance, the high-level female human cultural medium (and light) armor in GW2. I find myself clothing my females in "practical" garb, unlike some people.

In asking the following question, I wanted to find out how people feel about about how gender/sex is portrayed in the games they play. I wasn't concerned about non-gender costume issues like oversize shoulder pads or unrealistically huge swords.
Male respondents (66 total):
Female respondents (38 total):
Regarding portrayal of female characters: I only play games that offer a choice of how you present your character. If I'm railroaded into having to have an overtly sexualized character, they won't get my money. Choice is the key term here: I don't care if other people want to run around in a chainmail bikini, but give me the option not to please. ;)  Oh and that goes for female NPCs too: variety and/or equitability with male NPCs is better.
The game Tera, while not offering much by way of variety in physiques, is at least egalitarian in the distribution of skimpy costuming. I have other issues with the game, stemming from poor marketing choices, so I have not experienced Tera first hand.
I've often been disappointed that I can't make weakling casters for male human WoW characters. They always look like steroid freaks, no matter their vocation. It's a very minor complaint, to be sure.
This had never occurred to me, though I did avoid human male characters in World of Warcraft, which are uniformly muscular. Another respondent had a great suggestion:
On the characterization options, sure we'd all like more and better of those, but since I always play the least human options available the often very poor representations of humanoid males and females doesn't usually directly affect me. My advice is always play a talking animal of some description. Give it a gender-neutral name and no-one will even know what sex it's meant to be, and they certainly won't ask.
I have yet to play a game where there wasn't at least some sexual dimorphism across the "races." Even GW2, which is praised for that aspect of the Charr and Asura models, has some dimorphism; though it's not as pronounced as the racial model in WoW, where the least human-like races show the most extreme dimorphism.
It would also be great if I could play a female character in ANY modern day FPS, I mean seriously, that is just blatant discrimination.
Agreed here, especially regarding any FPS set in the present or future (or some semi-fantastic past). A realistic FPS set in WWII might not have female infantry, but any game with Space Marines—Hi, Games Workshop :P —has no excuse.

And the totals (out of 104):
A Note: Assuming those who checked "never had an issue" only checked that (because what else would they do?); if 42% of respondents never had an issue (53% of males and 24% of females), then well over half, 58% have had some issue with either character physique or costumes in the games they play (47% of males and more than three quarters of the female respondents, 76%).

I intend to post the last two questions of the survey tomorrow. (Keep your fingers crossed.) People had lots to say about the tone of player dialogue in online gaming.

Friday, February 8, 2013

Finally! The Gamer Survey Results, Part I: GamerCouplehood

It has been far too long in coming, but I have finally produced the graphic analysis I want from the (now closed) Gamer Survey Scrz and I conducted in August and September of 2012. My sincere apologies to all the participants and other interested parties for the long delay in publishing the results. I am excited to present them to you now with some explanation of the various questions we posed to each gamer. Each of the graphs below is clickable, if you want to see it full size.

I received a couple of comments regarding the definition of gamer which I will share in a second. As far as the survey goes, this is an implicit question. By completing the survey, the respondents declared themselves to be gamers, whether the rest of us would consider them as such is irrelevant. (Comments are in quote blocks and Helvetica font. All comments used were edited for uniformity of spelling and grammar, and to maintain anonymity.)
I consider myself a gamer but you may not, LOL. Non-gamers (AKA my wife) tell me all I do is play games. Other gamers, meanwhile, are perplexed when I tell them I only have an hour or two to play just now. I just can't win! As much as I love to play, I've managed to keep bigger priorities in my life just that—bigger priorities. It constantly shocks me how shocked almost every other gamer I talk to is by that.
Even though I'd played WOW for hours a day for almost four years (single at the time), I didn't really consider myself a gamer until I tried my third MMO, LOTRO. And that was after I'd started this gaming blog. In retrospect, I totally was a gamer.
I ticked we were both gamers prior to meeting, neither of us actually would have described ourselves as gamers way back then (we played megadrive type games and PC RPGs) It's only since we've been playing MMOs that we consider ourselves gamers. Plus our gaming history stretches back for around *cough* 15 years so the term may not have been invented :P But even so, wouldn't have categorized ourselves as such.

Gender
My lovely bride has told me on several occasions that I just don't get sexist issues from her perspective. I have to confess this is true. Despite being concerned with sexism in all aspects of life—including in the gaming community—some issues I view as "no big deal" are actually a very big deal to my female friends.

ONE HUNDRED FOUR (104) people took the survey, about two thirds (66) of whom were males, and one third (38) females. With such a small sample, I can't know whether that reflects the gender breakdown of the larger MMO community. I say MMO because this blog is almost exclusively about MMORPGs; and, as you'll see below, every respondent "confessed" to playing them. I used the gender question to break down the results.
Relationship Status
This question leads into the next. But if a respondent didn't have a significant other, we didn't ask the next two questions about S.O. gaming habits and influence. The legal status of the relationship was not relevant, so we composed it as generally as possible. Female respondents were somewhat more likely to be in a relationship at the time of the survey.
Female Relationship Status
Male Relationship Status
We'll return to include our single comrades in the next round of results.

Gamer Status of Significant Other
So about six months ago, Sctrz and I had a couple discussions stemming from recent gaming news, specifically a PR faux pas made by a developer from Gearbox, creators of Borderlands 2. The Mechromancer character was described as a "girlfriend mode" apparently because it was/is easier to play than other character types in the game. It made me curious about how female players got involved with gaming in the first place. Specifically, what is the likelihood that a gamer, regardless of gender will be attempting to introduce a female to gaming, versus introducing a male to gaming. I was hoping to get more gay and lesbian respondents to confirm or deny my hypothesis, but only a few took the survey.
Female Respondents (30 total):
Regardless, the males seem to have the most "opportunity" to get their significant other interested in gaming; though I'm guessing most already have, and their S.O. simply is not interested. I hope no one has an S.O. openly hostile to their hobby.

Male Respondents (46 total):

S.O. Influence on Gamer Status
So how much influence does the gamer exert on their significant other to start gaming? Hard to say. All of the male respondents were gamers when they met their S.O. (None were influenced to start gaming by their S.O.) On the other hand, none of the female respondents have an S.O. that does not also play, at least some of the time. I realize now that perhaps I should have separated "hardly games" and "never games" in the prior question. Don't give up hope, guys; almost a quarter of the male respondents have successfully introduced their S.O. to gaming.
Now, I know that we are looking at both sides of the same relationship in some of these tallies. That is, both partners responded to the survey, which is great. A full 80 percent of the female respondents were already gamers prior to meeting their S.O. and that's wonderful to see. It's also cool to see how many relationships were formed over multiple sessions of WoW or other games.
I'm refining the text of the remainder of the results, but I wanted to get this first part out to you since it's finished. Perhaps the juiciest questions and answers are yet to come. Lots of good comments in the survey remarks. Stay tuned.

Monday, August 13, 2012

Rowanblaze and Sctrz' Online Gaming Survey

The Gearbox faux pas that came to light yesterday led to some interesting discussions online and in person. My male perspective on the incident was quite different than that of my partner in crime, Sctrz. This post is only sort of about that though. What our discussion over lunch at McAlister's did lead to was this brief survey. Sctrz and I designed and composed it together last night, and I published it to G+ with a very brief explanation. This is the more thorough one. Mostly The survey is to satisfy our curiosity on a couple of topics that I will explain in the results post, the timing of which will depend partly on you, Dear Reader, and whatever gamer friends you can help recruit for the survey. It's no more than seven(7) questions, plus an optional comment space. All answers are anonymous, unless you put your name in the comment box, of course. The survey is through Google Docs, so if you can't get access, it's probably because it's blocked by your internet service provider or office.

Please spread the word, in addition to taking the survey yourself. I'd like to get as much participation as I can. And thanks in advance. :D [EDIT] Also, this is our first attempt at a "neutral questionaire." Check the comment section for clarifications, etc. I have provided to others.[/EDIT] [EDIT2] I'm sorry I didn't include SP-RPG (Fallout, MassEffect, etc.). It was late. Check "Other" and fill it in.[/EDIT2]

Tuesday, January 18, 2011

Poll: IHTtS Office-Friendly Blog Layout

As you know, Dear Reader, I currently have an orange-on-black layout for this blog. Scary Booster recently did an interview with the legendary Tobold, wherein Tobold told him many people may not read his blog from their workplace because his blog layout screamed "NOT WORK RELATED." I am wondering the same thing now about my own layout. I have my reasons for creating the current layout, but I am not married to it.
What do you think? Should I change it to a more neutral color scheme so as be more office-friendly? Please take the time to vote in the poll at the top right. It will close on Saturday.

Thanks.