In the midst of all this SWTOR mania, I came across this tidbit in an article on the evolution of the MMORPG genre from Darth Hater:
Guild Wars 2 is also scrapping the traditional and familiar trinity class system; in Guild Wars 2, all classes can take or deal damage and all classes have the ability to heal others. Guild Wars 2 will also take a page from BioWare’s playbook and focus on story
This should sound familiar to long-time readers of this blog. I had planned to check out GW2 when it comes out eventually, but now I am more eagerly waiting.
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